Shoddy programming, and sprites
Graphics: 1
They were sprites. What more can I say?
Style: 6
Many smash bros games have been made before. This one had good menus so it boosted it here a bit.
Sound: 1
You didn't make it... End.
Violence: 2
Its smash bros... but it can't get violent when your enemies kill themselves.
Interactivity: 3
The controls were sometimes not responsive, but the fact that you included the up, down, right, and left attacks gave you a slight boost.
Humor: 0
It's a fighting game.
Comments: You need to test your games a little better. Also, try working on your Ai, and the jumping was too high and hard to control. It looked like the characters were in the floor a lot of the time. Good idea, but a bad execution.
I could write more, but this should suffice.